const Sequelize = require('sequelize'); const fs = require('fs'); const path = require('path'); const jwt = require('jsonwebtoken'); // Load the config and configurable parameteres const config = JSON.parse(fs.readFileSync(path.join(__dirname, 'config.json'))); const dbCreds = config.database const secret = config.jwt_secret; // An object to help sign and verify jwt cookies const jwtFunctions = { sign: function (message) { return jwt.sign({ value: message }, secret); }, verify: function (token) { return jwt.verify(token, secret).value; } } // Create the database object const database = new Sequelize(dbCreds.database, undefined, undefined, { logging(str) { console.debug(`DB:${str}`); }, dialectOptions: { charset: 'utf8mb4', multipleStatements: true, }, storage: './database.sqlite', dialect: 'sqlite', pool: { max: 5, min: 0, idle: 10000, }, }); // Connect to database database.authenticate().then(() => { console.debug(`database connection successful`); }, (e) => console.log(e)); // Create a sync helper function for the database async function sync(alter, force, callback) { await database.sync({ alter, force, logging: console.log }); } // Create ORM models and sync database const models = { "scores": database.define('score', { username: { type: Sequelize.STRING, allowNull: false, }, score: { type: Sequelize.INTEGER, allowNull: false, }, game: { type: Sequelize.STRING, allowNull: false, }, uuid: { type: Sequelize.STRING, allowNull: false } }) } sync(); // Set up main routes const server = require('./server'); server.setUpRoutes(models, jwtFunctions, database); // Load routes for each game server.load("./ur/server", models, jwtFunctions, database) server.load("./quadrowple/server", models, jwtFunctions, database) server.load("./snake/server", models, jwtFunctions, database) server.load("./stacker/server", models, jwtFunctions, database) server.load("./pinball/server", models, jwtFunctions, database) server.load("./math/server", models, jwtFunctions, database) server.load("./pp/server", models, jwtFunctions, database) // Start the server server.listen(config.port);