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drawMessageComponent = {
mouseDown: function(e){
mouseIsDown = true
let x = e.x/2;
let y = e.y/2;
if(206 < x && x < WIDTH && 292 < y && y < 336){
messages.unshift({
type: 2,
from: username,
text: currentMessageText,
pixels: currentMessagePixels
})
currentMessageText = ""
currentMessagePixels = []
} else if(206 < x && x < WIDTH && 338 < y && y < 382){
currentMessageText = ""
currentMessagePixels = []
} else if(0 < x && x < WIDTH && 198 < y && y < 288){
currentMessagePixels.push({x: x, y: y - 288})
}
checkKeyBoardClick(x, y)
},
mouseUp: function(e){
mouseIsDown = false
},
mouseMove: function(e){
let x = Math.floor(e.x/2);
let y = Math.floor(e.y/2);
if(mouseIsDown && 0 < x && x < WIDTH && 198 < y && y < 288){
currentMessagePixels.push({x: x, y: y - 288})
}
},
}
function inBox(x, y, boxX, boxY, width, height){
return boxX < x && x < boxX + width && boxY < y && y < boxY + height
}
var normalKeys = [
["1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-", "="],
["q", "w", "e", "r", "t", "y", "u", "i", "o", "p"],
["a", "s", "d", "f", "g", "h", "j", "k", "l"],
["z", "x", "c", "v", "b", "n", "m", ",", ".", "/"]
]
var keys = normalKeys
function checkKeyBoardClick(mouseX, mouseY){
var d1 = Math.floor( (WIDTH-54) / 12) - 1
var d2 = Math.ceil( (WIDTH-54) / 12) - 1
for(var j = 0; j < keys.length; j++){
var x = 6 + 8*j
var y = HEIGHT / 4 * 3 + 5 + (d1+1)*j
for(var i = 0; i < keys[j].length; i++){
if(inBox(mouseX, mouseY, x, y, d1, d1)){
var char = keys[j][i]
if(capsOn || shiftOn){
char = char.toUpperCase()
}
shiftOn = false
keyDown({
keyCode: 32, // any printable char code (yeah probably a bad idea)
key: char // the char
})
}
x += d2
}
}
// space
if(inBox(mouseX, mouseY, 6, HEIGHT - 27, WIDTH-65, 24)){
keyDown({
keyCode: 32,
key: " "
})
}
// shift
if(inBox(mouseX, mouseY, 6, HEIGHT - 27 - d2, d1+8, d1)){
shiftOn = true && !shiftOn
}
// caps
if(inBox(mouseX, mouseY, 6, HEIGHT - 27 - 2 * d2, d1, d1)){
capsOn = !capsOn
}
// enter
if(inBox(mouseX, mouseY, d1*11+1, HEIGHT - 27 - 2 * d2, d1*2+1, d1)){
keyDown({
keyCode: 13
})
}
// backspace
if(inBox(mouseX, mouseY, d1*11.5+1.5, HEIGHT - 27 - 3 * d2, d1+8, d1)){
keyDown({
keyCode: 8
})
}
}
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