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author | Mark Powers <markppowers0@gmail.com> | 2020-05-14 22:30:41 -0500 |
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committer | Mark Powers <markppowers0@gmail.com> | 2020-05-14 22:30:41 -0500 |
commit | 7e469de9bc435b622eb415bf403727780ff95f4c (patch) | |
tree | 338a04bed2d022a72111cc1c2c4525f517b8772d /src/paperflight/static/draw.js | |
parent | 67d08e1f07d6eb261b98e90e6c803d64c22c1969 (diff) |
Add switchable vents
Diffstat (limited to 'src/paperflight/static/draw.js')
-rw-r--r-- | src/paperflight/static/draw.js | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/paperflight/static/draw.js b/src/paperflight/static/draw.js index a4d5310..0be9ae9 100644 --- a/src/paperflight/static/draw.js +++ b/src/paperflight/static/draw.js @@ -45,7 +45,7 @@ function drawVent() { ctx.fillRect(this.x, this.y, this.width, 10) // every 1/3 seconds spawn new air vents // (since this is purely cosmetic, updates to it are in here) - if (t % Math.floor(fps / 3) == 0) { + if ((this.state == -1 || this.state == switchState) && t % Math.floor(fps / 3) == 0) { for (var j = 0; j <= this.width; j += 20) { this.wind.push({ x: this.x + j, |