diff options
author | Mark Powers <markppowers0@gmail.com> | 2020-05-14 22:30:41 -0500 |
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committer | Mark Powers <markppowers0@gmail.com> | 2020-05-14 22:30:41 -0500 |
commit | 7e469de9bc435b622eb415bf403727780ff95f4c (patch) | |
tree | 338a04bed2d022a72111cc1c2c4525f517b8772d /src/paperflight/static | |
parent | 67d08e1f07d6eb261b98e90e6c803d64c22c1969 (diff) |
Add switchable vents
Diffstat (limited to 'src/paperflight/static')
-rw-r--r-- | src/paperflight/static/draw.js | 2 | ||||
-rw-r--r-- | src/paperflight/static/items.js | 4 | ||||
-rw-r--r-- | src/paperflight/static/levels.js | 6 | ||||
-rw-r--r-- | src/paperflight/static/update.js | 17 |
4 files changed, 18 insertions, 11 deletions
diff --git a/src/paperflight/static/draw.js b/src/paperflight/static/draw.js index a4d5310..0be9ae9 100644 --- a/src/paperflight/static/draw.js +++ b/src/paperflight/static/draw.js @@ -45,7 +45,7 @@ function drawVent() { ctx.fillRect(this.x, this.y, this.width, 10) // every 1/3 seconds spawn new air vents // (since this is purely cosmetic, updates to it are in here) - if (t % Math.floor(fps / 3) == 0) { + if ((this.state == -1 || this.state == switchState) && t % Math.floor(fps / 3) == 0) { for (var j = 0; j <= this.width; j += 20) { this.wind.push({ x: this.x + j, diff --git a/src/paperflight/static/items.js b/src/paperflight/static/items.js index 09c9888..96f4767 100644 --- a/src/paperflight/static/items.js +++ b/src/paperflight/static/items.js @@ -3,12 +3,12 @@ * appear in a level. */ -function constructVent(x, y, width, height){ +function constructVent(x, y, width, height, state=-1){ return { draw: drawVent, update: updateVent, wind: [], - x, y, width, height + x, y, width, height, state } } function constructCoin(x, y, radius=10){ diff --git a/src/paperflight/static/levels.js b/src/paperflight/static/levels.js index 70bd326..bf3a301 100644 --- a/src/paperflight/static/levels.js +++ b/src/paperflight/static/levels.js @@ -56,4 +56,10 @@ levels[6].items.push( constructRect(300, 400, 60, 60, 0), constructRect(400, 400, 60, 60, 1), constructRect(500, 400, 60, 60, 2), +) + +levels[7] = createLevel("Turn on the vent", 0, 40, 460) +levels[7].items.push( + constructSwitch(120, 400, 30, 60, 2), + constructVent(200, 550, 60, 300, 1), )
\ No newline at end of file diff --git a/src/paperflight/static/update.js b/src/paperflight/static/update.js index 0b44089..642e993 100644 --- a/src/paperflight/static/update.js +++ b/src/paperflight/static/update.js @@ -8,7 +8,7 @@ function update() { plane.x += plane.vx * plane.dir plane.y += plane.vy } - if (!isPlaneInBox({ x: plane.width, y: plane.height, width: width - (2*plane.width), height: height - (2*plane.height) })) { + if (!isPlaneInBox({ x: plane.width, y: plane.height, width: width - (2 * plane.width), height: height - (2 * plane.height) })) { gameOver() } currLevel.items.forEach(item => { @@ -17,18 +17,19 @@ function update() { if (atExit()) { setLevel(currLevelIndex + 1) } - if(gameIsOver){ + if (gameIsOver) { window.clearInterval(gameInterval) } } function updateVent() { // Custom box since vent height is upwards - if (isPlaneInBox({ - x: this.x, - y: this.y - this.height, - width: this.width, - height: this.height - })) { + if ((this.state == -1 || this.state == switchState) + && isPlaneInBox({ + x: this.x, + y: this.y - this.height, + width: this.width, + height: this.height + })) { plane.y -= 2 } } |